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Old 16 May 2014, 13:40   #18
Toni Wilen
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 43
Posts: 22,212
Not worth the trouble. "Real" 3D output would require:

D3D 11 support, previous versions didn't have stereoscopic 3D support. 3rd party programs that create 3D output from older D3D (or OpenGL) won't work because emulator output is in 2D, there is no actual 3d objects that can be "easily" converted to stereoscopic 3D.

It would also practically require extra vsync mode to sync emulator output to correct display output channel.
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