Quote:
Originally Posted by hexaae
Has it also a Quit to WB option?
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One of our goals for this game was to make it as system friendly as possible while still meeting the performance goals. It should always quit cleanly (KS2.0+) and even handle things like TCP/IP and USB stacks being left running.
The only potential issue we have found is with things that have time critical polling like the plipbox. The default Worthy build will steal too much CPU and starve plipbox's device driver. But we have a work-around. In the Worthy-Extras.zip there is a special build of Worthy called Worthy.TaskPri and a README explaining how to install it which allows plipbox.device to operate correctly while Worthy is running.