Quote:
Originally Posted by PatmanQC
From what I understand, Mr. ApLIN had no desire or love for the game of final fight. He felt it was boring and uninspired so he really didn't care about , in my opinion , what made the game so fun Which was the gameplay. He felt that as long as it looked similar to the arcade game with large sprites and it moved at a decent rate than that was all that was required.
I know the guy can code 100 times Better than I can but if you don't have respect for the original arcade title But come on….
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Still...
Having only 6 month to finish the job, and he was alone to do everything (which is crazy), even if he cared, it's a big question if he would release anything better.
Just a reminder that our friend Brick Nash took 3 years to finish it.
Yes, it wasn't his full time job, but I assume these days tools are a lot easier in managing graphics for example, then back then, or finding an answer to coding questions... and this version requires minimum 2MB Chip (and Aplin's port requires only 512kb).