E-Penguin 20 Euros
LeCaravage 15 Euros
Alpha One 50 Euros
McGeezer 50 Euros
Robisonb5 50 Euros
DamienD 200 Euros
Amiten 50 Euros
Total so far:
435 Euros
Quote:
Originally Posted by Amigajay
I concur, i think just one open category would be best, if/when it should grow then re-evaluate then, but the judges should take in mind how much effort has gone into a certain game, or how many people were involved, it should just be down to the judges to judge based on a number of factors, the first being is the game fun to play!?
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I must say I am inclined to this direction too, at least for a first contest. Open category, let judges weight in on their final vote all those aspects. (Is the game a port? Does it use "stoles" assets? Was it made by a huge team? etc)
Like I said, I think each judge could using those factors:
Graphics: A grade between 0 and 5
Sounds: A grade between 0 and 5
Technical Aspects (Give me a better name for this please
): a grade between 0 and 5
Gameplay: A grade between 0 and 15
This will give a total score of 30 per game per each judge. If 2 or more games are tied, the total on Gameplay should be the tie-breaker.
Then we add those rules:
If the game...:
Uses "stolen" art: loses 1 point on graphics and 1 point on technical
Uses free mods: loses 1 point on graphics and 1 point on technical
Is a port: loses 1 point on technical
Needs more hardware than it really should: Loses 3 points on technical
Was fully made by a single guy: Earns 1 point on technical
And the graphical aspect should be judged against on what chipset the game is running. It's obviously easier to do a prettier game on AGA than on OCS/ECS.