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Old 16 January 2012, 05:07   #12
amiman99
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Join Date: Sep 2009
Location: San Antonio, TX USA
Age: 50
Posts: 1,185
Quote:
Originally Posted by Cammy View Post
If someone would like to rip the background graphics into a 16x16 or 32x32 tileset, Metal Slug would be quite easy to remake using Backbone, at least at fangame-like quality. Since it's a game that doesn't need to scroll fast we could get away with 32 colours, which should be plenty for a good pixel artist to remap the graphics down to.
The sprites and backgrounds are ripped already. Just need to do some color reduction. The problem with character animation is that the top and bottom of character is split, so it needs to be combined. Also the fps needs to be reduced.
I would like to work on it in Backbone, but I'm weak in tile and sprite making.
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