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Old 16 October 2010, 23:31   #3
2 1200s in Wisconsin
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Join Date: Mar 2008
Location: Wisconsin, USA
Age: 42
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If WinUAE works on mostly chunky H/W, or at least a chunky-based API (OpenGL or DirectX, can't remember WinUAE too much since using Ubuntu), I'd think the Akiko routines would be better served by a pass-through of some sort? Might explain why the original method is "crappy", because converting chunky to planer and back to chunky would be a pain.
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