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Old 07 January 2008, 13:12   #3
cybermat
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Join Date: Jan 2008
Location: ITALY - Milan
Age: 39
Posts: 59
Quote:
Originally Posted by Toni Wilen View Post
Smaller the sound buffer, smaller the delay but sound problems can happen more regularly (too many variables, host cpu speed, windows version, sound card, sound card driver etc..)

VSync makes syncing more difficult. "Bonus" feature is 100% CPU usage because most/all display drivers busy loop while waiting for vsync..

Vsync on: sound is synced to video. Requires very exact sound timing (or bigger buffer)

Vsync off: sound and video is synced to 'clock'. "Sync" is quite relaxed, nobody notices if framerate isn't exactly 50fps, everyone notices if sound pops or breaks.

(Sync means "external" video/sound sync. Emulated program don't see any difference.)
Ok thanks, but how can i avoid the tearing issues with scrolling games? Vsync helps to do this.
I have a p4 2.8 ghz. Maybe Winuae requires much more power in order to get audio and video synched with Vsync enabled?

Thanks!

Last edited by cybermat; 07 January 2008 at 14:21.
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