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Old 10 January 2017, 16:00   #6
Daedalus
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Join Date: Jun 2009
Location: Dublin, then Glasgow
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Hmmm... Looks like I'm misinterpreting things too then. Now that I think of it, maybe bit 6 needs to be set too. I took it that setting playfield 2 priority to 0 put it at the back, but if it puts it at the front, that would explain the sprites being in front too...

Try $0060 instead (bits 5 and 6 set). That might put playfield 1 in front, letting playfield 2 have the sprites in front of it but all behind playfield 1.
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