Quote:
Originally Posted by Cammy
I want a Natami so I can make an Amiga game with more than 16 colours per playfield in dual playfield mode. And use more sprites with more colours!
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The playfields will work that way but not the sprites. Sprites are only included for AGA compatibility and will still be limited to 16 colors since 256-color BOBs will already be about 50 times faster than 8-bitplane BOBs used to be (God willing). Also the Tami 3D texture mapper core can rotate and alpha-blend BOB images in realtime even if you're not using 3D graphics at the time.