Quote:
Originally Posted by darkfalzx
One very interesting element of the first Psygnosis barbarian game is that the screenshots on the box are depicting it as a VERY different game:
Image removed
Note the complete absence of the point-and-click interface, lots of enemies on screen, as well as graphical elements not present in the final game, like doors and rock-dropping hoppers.
Same story in Obliterator - the box shows it as a pure action game.
I wonder if the boxes had to be done before the game was even close to complete.
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Barbarian and Obliterator's interface was God-awful, and the game being so slow and unresponsive just made it totally unplayable. I remember booting those games up just to watch the intros or listen to the title music and then when it came to the point where I'm supposed to start playing the game, give the machine the three-finger salute and back to Workbench.