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Old 15 June 2012, 21:21   #71
Photon
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Join Date: Nov 2004
Location: Eksjö / Sweden
Posts: 5,604
Yes, and one I use a lot is masking or subtracting stuff "to another register". When you do gfx stuff you often go

Code:
moveq #15,d1
and.w d0,d1
which retains the value in d0 should you need to mirror it or something.

Thread moved to asm forum and made sticky 8)
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