Quote:
Originally Posted by sandruzzo
The Idea is to have a good old fashion game, but better
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I think the idea is great. By doing a pseudo-3d road racing game in modern times, we can have as many objects on the side of the road as we want, and perfectly smooth retro-style gameplay at the same time with none of the limitations of the old hardware.
I started working on my own game like that, written in Lua (for Windows/Mac), working title
Arne's Racing. There's only a road and some objects so far. The road is drawn like in Lotus etc, but using a pixelshader to draw the correct lines from the road buffer.