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Old 08 June 2016, 01:53   #3
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Join Date: Dec 2013
Location: Auckland
Posts: 1,892
Thanks mate, I think I follow that.

I did eventually use a shared, eg:

DefType .Projectile *ThisProjectile
Statement ProjectileUpdate{}
	Shared *ThisProjectile.Projectile
       (misc code)
End Statement
So I just set *ThisProjectile before calling the statement.
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