Quote:
Originally Posted by ovale
I downloaded the source code and this is how it seems to work:
- the parallel port is used only to read data from the videotoaster frame store.
- the RGBI (4bit) are used to send data from Amiga to videotoaster.
- sprite 0 and 1 are used to encode sort of registers that control the videotoaster.
- bitplanes are used too. They guide the effects controlling things like: mix channel, alpha channel, color. They are also used to control the fetching of of the samples from the frame store allowing all the warp effects.
|
Where are those (and all other hardware level/driver) source code file(s)? That archive is a mess and I can only find software that talks to the driver(s), not software that talks to the hardware.