@Tsak: Just wanted to pop in and leave some kind of message here, just to send a signal that I can perfectly relate to your difficult situation. You want to release the game the way it looks in your imagination. But because you chose to go the preorder-route, you also feel obliged to deliver to your customers as fast as possible. Getting this balance right must be very hard, I imagine. That´s why I chose not to accept preorders for RESHOOT R.
Developing games for such a niche platform as the Amiga does not earn you any substantial money nowadays. Therefore it should at least be fun and fulfilling most of the time. Maybe it´d be wise to provide a beta version as a DLC with not all options enabled, just so you get the feeling you gave preorder customers something for their money.
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