Quote:
Originally Posted by Rotareneg
In beta 8 and 9, sprite 0 is missing after loading a save state. Quick and easy demo is to load Workbench with the A500 quickstart config, and then then quicksave with shift-end-numpad1 and load with end-numpad1. The mouse cursor will be missing after the save state load.
I also tested it with Leander and the player sprite would disappear but other sprites remained. It's not just a visual glitch, the invisible player no longer interacts with hostile sprites (they can't hurt the player and the player can't hurt them: no sprite collision happening.)
|
For some reason I didn't notice this previously (I usually always test few old statefiles to confirm nothing gets too badly broken)
Should be fixed now.