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Old 24 December 2015, 13:55   #18
Mrs Beanbag
Glastonbridge Software
 
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Join Date: Jan 2012
Location: Edinburgh/Scotland
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maybe a better way to put it... Amiga had worse games... we had a lot of bad budget titles because parents wouldn't shell out for full price titles very often. There was no quality control and even the big-box titles often had a sort of amateurish feel to them.

but hardware wise, A500 was no match for Megadrive hardware when it comes to fast scrolling games of the sort that were popular around that time. AND the consoles themselves were about half the price. Nevertheless Amiga game development, or at least quality Amiga game development, seems to have reached its peak in the mid '90s. Piracy didn't kill it. Eventually i think the PC killed it because everyone wanted to play games like Quake.
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