View Single Post
Old 24 October 2019, 12:35   #13
Per aspera ad astra

ross's Avatar
Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 50
Posts: 2,628
Originally Posted by deimos View Post
I wonder what that would look like in more subtle colours. Whether I could use it to give a gradient to the sky and ground in a flight sim game...
Nah.. too much DMA intensive.
Blitter is practically unusable during "pixels" display.
You need to restrict display window or use CPU and fastmem to do something decent.
ross is offline  
Page generated in 0.04204 seconds with 11 queries