Ok, that's fine; and I know a lot of changes have occurred.
I'm just trying to work out why:
- The game was stable / rock solid in v4.3.0 and never crashed once.
- In beta 4 it crashes 1 out of 10 times (after changing from a 68040 CPU to a 68030 CPU).
- Now with beta 6 it crashes 5 out of 10 times