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Old 29 April 2010, 14:18   #2
Bloodwych
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Join Date: Jun 2001
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I think you should aim at a 2MB CHIP 4MB FAST Amiga configuration.

The A1200 can accept 4MB FAST without affecting the PCMCIA port, so it seems like a good config to aim at. Plus some expansions for the A1200 came with 4MB FAST soldered onto the board.

In my opinion KGLoad shouldn't aim at using anymore than 2MB for its features - the lower the better. On a 6MB machine, that leaves 4MB for WHDLoad games if run from a boot menu and about 3MB if run from an expanded Workbench.

If too limiting, then the next step is obviously a 10MB Amiga - an A1200 with 8MB FAST. A launcher shouldn't eat too many resources however and I'd look at iGame to see what it uses and not go too far above its limit. Hopefully KGLoad can be a lighter launcher than iGame.

You can always allow people to enable memory intensive features via tool types or release a few different versions.
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