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Old 04 December 2012, 18:28   #1
neoman
titan sucks!
 
Join Date: Dec 2012
Location: munich/germany
Posts: 54
Distorted sound with ptreplay

Hi there,

today I created a small development environment with vasm, vlink and vbcc on my windows machine. Also I added AgaOS to it (https://github.com/jsvennevid/agaos) which helps me a lot with initialization stuff and so on.

I came very far today, displayed my first copper list and wanted to integrate sound. Some time ago StingRay gave me a ptreplay.s which is fairly easy to integrate. I did that and indeed the sound starts (yes I do mt_music on every vertical blank or after WaitTOF) but it sounds highly distorted.

There is not much source to show except some de-/initialization stuff. Also I'm testing in WinUAE and everything else audio-related is working there.

I uploaded some sources + exe here: http://www.localmindprovider.com/help/

The intro.asm was compiled by vbcc btw, so have a look into intro.c.

I really don't know what's I'm doing wrong there

Thanks!

neoman/titan
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