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Old 01 December 2012, 14:07   #2
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Join Date: Jun 2002
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Age: 43
Posts: 5,243
I think it was used in Eye of the Beholder too, for the monsters only, and I'm curious as whether the scaling of the same sprite resulted always in the same, pixel by pixel reduced version at different times at the same scaling factor, or if there was some randomness or other variables affecting the result.
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