Boxx 3. The brightly coloured jump and run platform game is back!
System requirements:
-WinUAE: A1200/020, Fastest Possible and no Cycle Exact
-Real Amiga: A1200/020
-1.5 MB RAM
Game, graphics and level design by Lemming880
The game doesn't run on an A500 512KB chip + 512KB slow. It's because the game size is 1030KB. I have crunched the exe to fit in a 880KB adf. I think the lowest system to play on is an A500+ 1MB chip + 512KB slow/fast(?). But the game plays too slow on a standard 68K anyway. But I wonder if it would have worked if I had removed 6KB and kept under 1024KB.
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Boxx 3 download:
ADF
http://aminet.net/package/game/jump/Boxx3
LHA
http://aminet.net/package/game/jump/Boxx3HDD
Video:
[ Show youtube player ]
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Boxx Trilogy HD (Menu by Cobe)
http://aminet.net/package/game/jump/BoxxTrilogyHD
https://unofficial-cd32-ports.blogsp...ecd32sx32.html
Boxx Trilogy CD32 (ISO and menu by Cobe):
http://aminet.net/package/game/jump/BoxxTrilogyCD32
https://unofficial-cd32-ports.blogsp...ecd32sx32.html
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The other Boxx games:
Boxx (v1.2):
ADF
http://aminet.net/package/game/jump/Boxx
LHA
http://aminet.net/package/game/jump/BoxxHDD
Boxx 2 (v1.2):
ADF
http://aminet.net/package/game/jump/Boxx2
LHA
http://aminet.net/package/game/jump/Boxx2HDD
WHDLoad (by Aladin):
http://eab.abime.net/showthread.php?t=84915
Boxx1:
ftp://eab.t28.net/mirror/grandis.nu/...Boxx1-WHDL.lha
Boxx2:
ftp://eab.t28.net/mirror/grandis.nu/...Boxx2-WHDL.lha
Boxx3:
ftp://eab.t28.net/mirror/grandis.nu/...Boxx3-WHDL.lha
These use Workbench slaves instead of game slaves. You can start the games the basic way by going to the folder but front end launchers don't like this.
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