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Old 15 January 2018, 07:23   #44
jotd
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Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,164
I have recoded a Z80 arcade game in C++. The Z80 code helped me a lot for enemy A.I. and speeds and such. I don't see how it would be different for a 68k version.
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