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Originally Posted by Gorf
we are talking about 10 - 15 % increase
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Indeed, as I've said several times, that's on top of an already very expensive product, pricing it out of reach of many potential users.
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Oh, please!
that was probably the first thing I mentioned here: give it FastRAM
(1 Chip, 1 Fast soldered on, SIMM-sockets to upgrade both easily)
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From your post:
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just add some cheap (50 cent) SIMM-sockes and start with 1 MB Chip and 1 MB Fast (both upgradable with SIMMs)
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Note no mention of soldering at all. Anyway, as I pointed out, only having 1MB of chip RAM would further hobble game development.
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there is no "additional"!
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So '030 chips cost the same as '020 chips? That's not what you said before...
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we just saw the GVP ad here. A much smaller company had obviously no problem in offering a whole range of cpu-boards at a reasonable price, while C= essentially had only 4 products left in 92, with the unchanged C64 being one of them.
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And yet people weren't upgrading their CPUs...
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still not clear what percentage did or did not.
Given a easy and cheap possibility for more RAM, surly more would take that route...
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True, but given the number of second hand A1200s on the market without any form of expansion, it has to be a low percentage that were upgraded. Otherwise, why the rather large appetite for brand new accelerators - even modest ones like the ACA1221?
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AFAIK there are some boards with designated space for clock-chip and battery, so it seems it was already planed to have it on board.
(yes, that makes it even more expensive, by ... $5?)
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Yep, all A1200s have the space on the board. See how much Commodore were trying to save money? Making $5 of parts a separate product, cutting one floppy disk from the Workbench set... These are the margins you're talking about, and it was *still* an expensive machine despite all these cost savings. Making the machine 10-15% more expensive is the opposite to what was happening there.