ah, ok. ssg is the renderer, E. Graham was using to produce the juggler anim. on the
juggler page you can read:
Quote:
Eric rendered the frames in a raytracer he wrote called ssg, a Sculpt precursor.
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since the dat files are simple ascii files, it would be quiet easy to do some experiments.
but someone must find correct commandline parameters and decipher the syntax of the dat file-commands