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And if you think that's a bad example, check out Alien Soldier. Technically blows every amiga game ever made away.
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In spite of the VISUALSHOCK! SPEEDSHOCK! SOUNDSHOCK! NOW IS TIME FOR THE 68000 HEART ON FIRE! , I really don't think Alien Soldier is pushing the hardware at all. The game does exactly what the hardware was made for (And yes, it shows how much "proper" for action games the MD is), but it's just a lot of sprites working together to make some amazing bosses. That's what Treasure was REALLY good at, joining a lot of different sprites to make a big boss. Gunstar Heroes did it incredibly well too.
But the big thing there is not the hardware, is the amazing sprite work of Treasure. The way they make a lot of different sprites work together has always been amazing