Quote:
Originally Posted by Havie
Yeah - found this but thought it was more to do with DP mode rather than sprites!
I have just about got a handle on most Amiga programming stuff now but palettes are surprisingly complex!
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Ah yes..
Looking at some other my code
Displayadjust Copnum, 0, $1c00, $0033
Would be for 16/16 dpf split and sprite colors from 32 to 48