Thread: Scorpion Engine
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Old 26 February 2021, 13:34   #544
earok
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Join Date: Dec 2013
Location: Auckland
Posts: 3,540
Quote:
Originally Posted by Mixel View Post
Woo!! First of all, that seems a pretty sizeable performance boost on unexpanded A1200 again! TY!

My errors so far..

1) the last frame of sprites sticks around on screen.. (like, if I do the attack anim swoosh, it hangs around until the next sprite appears, applies to explosions and stuff too)

2) a lot of nasty graphical artefacts appearing all over the place, and they get worse over time..

3) "Prevent collision" on animations no longer works..

4) I got a guru meditation when I play through the whole game so far Intro barge, World map (pressing 1 to teleport to Level 1) on reaching tunnels2 it Guru'd (but by this point there was so much corruption on the screen im not surprised, hehe.. It seems to massively increase whenever foreground layers are on screen?)

I'll push up latest CMO in case it's helpful. Press N to disable the unfinished weird music.

Ah, great to hear that it's given you a boost!

Sounds like CMO is a good test case for the latest build, so I'll grab your latest source and do another update in a day or two after testing.
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