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Old 18 December 2018, 02:18   #14
d4rk3lf
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Join Date: Jul 2015
Location: Novi Sad, Serbia
Posts: 1,646
I just realized, that I don't need to worry so much of the height of the sprite (in pixels).
All I need to worry is that the width don't exceed 32px.

Here is new test:
[ Show youtube player ]

I am much happier now.
Sprite is bigger, and now we can recognize it's shape, instead of those messy pixels in the last update.

1) I re-rendered sprite (tried to make lightning more in favor of the silhouette and shape).
2) Made new sprite sheet, and scaled down character, but I only worried not to exceed 32px in width.
3) Tried playing with background color that is transparent (still need to learn tips on that)
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