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Old 22 April 2018, 21:13   #98
britelite
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Join Date: Feb 2010
Location: Espoo / Finland
Posts: 818
Quote:
Originally Posted by AndNN View Post
It's pretty obvious you read my threads because you commented in them.
Does it really matter? Point is, I had no recollection of your earlier posts and had anyway toyed around with most of the ideas since 2010.

Quote:
If you have not tackled sprites yet then good luck because that's a tough one to crack. I've pretty much worked out that problem and I just need to sit down and code it.
I have a few ideas on how to do the sprites, but haven't really done any coding on it yet. Making a fast enough raycaster has higher priority, and I'm afraid there won't be any progress on that front either in the near future.

Quote:
Let's see who makes the best version
I'd rather concentrate on making an enjoyable game
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