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Old 31 August 2005, 11:51   #80
petza
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Join Date: Aug 2005
Location: UK / NEWCASTLE
Age: 49
Posts: 230
miggy

Quote:
Originally Posted by ST Dragon
Interesting fact is that a lot of AMIGA games mentioned here didn't have in-level music at all. It was their title/intro music that made them memorable.

And that's a query I've had for quite some time now.
Why do so many AMIGA games even ones after 1992 like Alien breed, Assassin, Project X, etc... don't have in-level music, just sfx? But other Team17 games like Body Blows, Super Frog had both?!

Swiv & Myth didn't have music either.

Most Core design games like Jaguar XJ220, Chuck Rock, Wonderdog only allow to either have music or sfx, but not both at the same time, where as Genesis/SNES versions had both.

But others Like Turrican series had both.

Is this an AMIGA technical disadvantage?



no u can play sfx and music at once
they did it in xenon 2 , project x and loads of others
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