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Old 07 November 2009, 16:33   #204
8bitbubsy
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Join Date: Sep 2009
Location: Norway
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Quote:
Originally Posted by Adropac2 View Post
So 64k was used for songs that had real sounds and not chip produced?

It all sounds very clear
Yep and yep....
The SNES DSP use gaussian interpolation along with an echo filter + 8 bit 8 tap FIR... Which makes 'sucky' samples sound a bit better.
Also, small samples can sound good! It all depends on how you handle them. The SNES DSP has got some nifty functions, which Amiga don't.
EDIT: Also, the samples are compressed in the BRR format in the sound RAM, so they can be a bit bigger after all.

Last edited by 8bitbubsy; 07 November 2009 at 16:51.
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