Quote:
Originally Posted by Adropac2
So 64k was used for songs that had real sounds and not chip produced?
It all sounds very clear
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Yep and yep....
The SNES DSP use gaussian interpolation along with an echo filter + 8 bit 8 tap FIR... Which makes 'sucky' samples sound a bit better.
Also, small samples
can sound good! It all depends on how you handle them. The SNES DSP has got some nifty functions, which Amiga don't.
EDIT: Also, the samples are compressed in the BRR format in the sound RAM, so they can be a bit bigger after all.