Hi Predseda,
At firsts demos, and for making tests easier to play, the collision detection is a tad generous.
Those little enemies are not like they will be in the final product ... ATM, I'm using them as very generic enemies to do generic tests.
In the final game, these little enemies must be defeated just by crouching down and firing your weapon, but until the implementation of this weapon be ready, I will use them for everything.
As I say, the gun is not yet implemented. Although I already have the code, which is the same as this one:
[ Show youtube player ] , just without the arc sinus
Last edited by JudasEZT; 11 November 2018 at 19:04.
|