Quote:
Originally Posted by nobody
I tried some "teleport", like in example player reach the bottom of the screen then i created a code: "player->set position y=0", then the player appears on top but some artifacts appear also here and there, something like ghost images of the tileset or the player.
Possibly a bug, or i did something wrong.
Just trying to figure out what's going on with some simple project first that uses various mechanics
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It's almost certainly a bug at the Scorpion Engine end, what I *assume* is going on is that it's attempting to draw the player outside of the bitmap memory (which should be prevented, but maybe there's cases where it isn't)
I'll be doing a major update to the engine this weekend with all of my recent fixes, feel free to email me your source and I can investigate fixing that bug as part of the update too.
earok3d at gmail dot com