Quote:
Originally Posted by alpine9000
Pretty much all level design was done by Task. I had some minor input on a few levels to tweak difficulty.
A funny bit of trivia, originally level 30 was slightly different and when I went away and solved it, my solution was different to the one tsak had originally envisioned, so there were at least two "safe" ways to solve it. After that tsak tweaked the level and actually made it slightly easier I think, can't remember if this made one of our solutions no longer applicable however.
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There are still at least two ways. I just checked the longplay and Hipoonio's method is different to mine (and much faster)
Edit: Aah, I see this has already been referenced earlier. Using my method I only have 5 seconds remaining.