To get HRTMon to activate, do the following:
WHLOAD game.slave preload nocache D
The 'D' command will get WHDLoad to detect if HRTMon is active and will activate HRTMon on the first instruction in the slave.
You should find debugging from there easier, because now HRTMon 'should' be able to be activated with a button press. Or, use Breakpoints, thats how I determine what is screwing up.
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