View Single Post
Old 27 June 2013, 21:54   #16
Codetapper
2 contact me: email only!
 
Codetapper's Avatar
 
Join Date: May 2001
Location: Auckland / New Zealand
Posts: 3,182
If you download Nico's savestate, the latest Maptapper will cause an access violation as there is an incorrect setting saved. The map tab will try and allocate a bitmap about 1 million pixels wide and run out of memory. Make sure you update to the latest version which brings up an alert.

If you are dealing with games like this (with one huge "tile") you need to specify the real actual tile width at the bottom of the Tile Ripper tab. Set it to 16x16 or whatever it should be, otherwise the map tab assumes each tile is 4000 pixels wide or whatever and will run out of memory!
Codetapper is offline  
 
Page generated in 0.25844 seconds with 11 queries