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Old 20 April 2004, 00:09   #1
XDread
 
Posts: n/a
Multi player network option

Hi!

I have a suggestion for a feature:

For all those multi player games out there, it would be nice if WinUAE would support a multiplayer option over tcp/ip.

Say, my brother and I am on the same network. It is awkward to sit in front of the same keyboard to play a multi player game. Why not link multiple WinUAEs together?

I do have some ideas as to how to make this feasable technically, but there are some problems that has to be worked out.

One thing will be to make sure that all cooperative WinUAEs are initially in the same state.

Then I imagine that one WinUAE is the boss, sending a continuous update stream to all other clients on updates. Small packes for low latency. The clients job is to send joystick and keyboard events to the "boss". (WinUAE server.)

How this is implemented in the end does not matter. Perhaps it happens to be rather tricky, perhaps there are some very clever solutions. but I really like the idea.

Speedball 2 on two computer in the same game? Yes please!
 
 
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