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Old 21 July 2012, 19:29   #17
Bamiga2002
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Also it seems that the framerate is slower when eg. game is played in 640x480 when WB is set to 1024x768 THAN to first change WB-screenmode to be the same as the game will have.

quick Quake 2 test (timedemo 1, demomap demo1.dm2):

WB 1024x768 - game 640x480 (window, without FullWin) - 19.6fps
WB 640x480 - game 640x480 (window, with FullWin) - 21.0fps

strange...but positive

PS. if you wonder the faster 21.5fps I posted before that's because I changed glmaxparticles from 128 to 256 (looks nicer)...

Last edited by Bamiga2002; 23 July 2012 at 11:21.
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