View Single Post
Old 15 November 2009, 14:08   #82
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 44
Posts: 23,577
Quote:
Originally Posted by Hungry Horace View Post
hi Toni, thanks for the input. (if you'll pardon the pun)

So because regular fire is disabled on winuae, the game will not start (as it is looking for regular fire, not red?)

why do this, when on the real amiga, even with a CD32 pad, it still registers the 'red' on the pad as a regular fire (which is checked, and therefore starts the game)


this seems to be the cause of the problem here.
Yes and no

If game only reads CD32 in CD32-mode, "regular" fire and 2nd button won't work at all. (if mapped as regular buttons in emulation). Most games read CD32 pad in both modes (but they may not still have 1:1 mapping between fire and red for example)

I guess emulation should "redirect" these mappings to CD32 RED and BLUE when pad is in CD32-mode. (3rd button line is output and low if I remember correctly)
Toni Wilen is online now  
 
Page generated in 0.04830 seconds with 11 queries