Thread: Scorpion Engine
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Old 15 October 2019, 11:56   #232
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Join Date: May 2018
Location: Dresden / Germany
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Originally Posted by earok View Post

Simply having a TMX file in the project folder means we can call it from script. Note that this does mean that filenames for those types should be globally unique (for example, I can't have a level1.mod file since there would be two entities with that name - I would have to use something like level1song.mod).
Cool thing! But would it be possible to put those files into separate folders (which makes sense anyway), like "levels/level1.tmx" so you would reference that in your project file like "~ level = levels/level1". This would also help with the problem of globally unique names a bit.

IDE: Very nice, will come handy for sure!
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