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Old 04 October 2019, 16:00   #579
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Join Date: Jan 2009
Location: Barcelona / Spain
Posts: 265
Originally Posted by Lemming880 View Post
Great, thanks for taking a look.

Another thing that has probably been pointed out before: the program can't handle big sprites. It already crashes with a sprite of 48x48 pixels. Which is a shame because I wanted to have a score board at the end of each level.
Sprites of 48x48 should be supported without issues. I am thinking it could be some issue in the algorithm, a peculiarity of the Sprite sheet or lack of chip ram. It you could share the image with me I can take a look. (I guess you are using autoslice)
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