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Old 31 July 2018, 18:19   #5
StingRay
move.l #$c0ff33,throat
 
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Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
Quote:
Originally Posted by meynaf View Post
Write a wrapper around SDL to make the interface look more like how the Amiga would do things.
Adapt your games so they don't touch SDL directly but only thru your own functions.
Then rewrite your functions with normal Amiga code.

+1 That's the only sane approach IMHO.
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