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Old 07 January 2019, 19:29   #42
arcanist
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Join Date: Dec 2017
Location: Austin, TX
Age: 41
Posts: 405
Quote:
Originally Posted by ExiE View Post
Looks really cool, just the ball is not there yet It looks like the ball has no weight and the animation is weird and still the same no matter what direction is the ball moving. But with free cycles, the ball could really roll...
I've had the same thought! It's not too difficult to do, just need one pre-rendered sprite for each rotation amount and select the right one according to mouse movement. I'll add it in.
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