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Old 13 March 2012, 03:54   #208
Ze Emulatron
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Join Date: Nov 2010
Location: Invercargill, New Zealand
Posts: 176
Graham suggested that I post in the forum as it could be useful to people trying to make levels for Downfall.

Last week I also wrote a simple program in AmigaBASIC to be able to go through the ASCII saved file and display the layout of the levels (only checks if the value isn't 0, doesn't colour different platform pieces different colours), one at a time and I have updated it slightly for WIP8. I tested it with downfallWIP7.asc and downfallWIP8.asc

Picture of level 1




Included in the zip file is a compiled version and an ASCII version of the code. It does take a little while to read through the file before it finds the level data though.

It can be downloaded from

http://leehurleyproductions.freeiz.c...velDisplay.zip

Last edited by Ze Emulatron; 13 March 2012 at 04:00.
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