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Old 11 June 2016, 20:44   #10
Brick Nash
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Join Date: Mar 2015
Location: Glasgow, Scotland
Posts: 411
Quote:
Originally Posted by Retro1234 View Post
Basically youve got it and with idrougge's example your laughing the principal is the same of course in any language.
Haha, thanks for the vote of confidence. I'm looking at the code right now....and it's still intimidating!!!

I'll need to really study it as my use of efficient syntax is very limited right now and just general knowledge of the Amiga. Things I know nothing about like how to recognise file types for import, the analysing and slicing routine itself, how the map data is stored and of course...the GUI (If I decided to use one)

Scary stuff. Well for me anyway!
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