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Old 07 September 2019, 12:28   #17
jotd
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Join Date: Dec 2004
Location: FRANCE
Age: 48
Posts: 3,674
the most viable option is always to find the functional code (ghosts moves, speeds) and recreate everything from scratch using the same settings & A.I. Of course using the same gfx as well! Not very difficult for a game like Pacman (but still, work).

Already done this with Bagman and it works great. Debugging in MAME helps a lot.
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