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Old 17 February 2016, 19:24   #18

Shatterhand's Avatar
Join Date: Jun 2001
Location: Rio de Janeiro / Brazil
Age: 36
Posts: 3,437
*if* it can be optimised, I'd guess a lot of games could be a lot better. I am not the best guy to say this, but I don't think this is an easy thing to do.

It's funny to look at a longplay of this on youtube and the game is incredibly smooth, probably because it's emulated like you stated. So I guess even to compare with the Atari ST version, I'd have to play on real hardware.

And it looks really weird with that blue/grey shared, since it looks like the tree is transparent or something. I personally think the background still looks pretty good even with they grayblueish color, but anything else that uses this color may look bad.

This game was *very* popular here in Brazil, because the SMS version was localized using a very famous brazilian comic book character. It was so popular that some versions of the SMS actually came with it as the built-in cartridge.

That's how our brazilian version looked like:

[ Show youtube player ]

Except no brazilan Master System has FM, so it's funny to hear it with FM music
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