View Single Post
Old 17 November 2019, 21:05   #40
Tom_Goblins
Registered User
 
Join Date: Dec 2018
Location: Seattle
Posts: 13
I am using Bebbo's GCC using c++ and it works great for me (Thanks Bebbo! ).

Now, my problem is to find an easy to way to debug code, other than printf or obscure memory breakpoints on winuae . So maybe you guys, can give some options and let me know if I am doing something wrong.

I used the bgdbserver and it works fine, but as an Amiga program when I disable system, the server running on the amiga goes away too (maybe I am missing something here?).

Then I saw that now FS-UAE and Winuae have some modifications to support gdb, my understanding is this method would be better and more integrated into the emulator, but unfortunately it doesn't seem to work on c++ or with bebbo gcc tools.

I tried adapting the vscode of the 'https://github.com/BartmanAbyss/vscode-amiga-debug/releases' but I couldn't make it work, not an expert on GDB XD.

I would really appreciate any help on this, thanks!
Tom_Goblins is offline  
 
Page generated in 0.07248 seconds with 11 queries